This license is commonly used for video games and it allows users to download and play the game for free. There are many different open source licenses but they all must comply with the Open Source Definition - in brief: the software can be freely used, modified and shared. Programs released under this license can be used at no cost for both personal and commercial purposes. Open Source software is software with source code that anyone can inspect, modify or enhance. Freeware products can be used free of charge for both personal and professional (commercial use). Now it is possible to use your smartphone camera as a video source instead of or along with a webcam: just add a Phone Camera source to a scene, scan the QR code with your smartphone camera to open the web address and you are good to go! Updated: - Auto selection of the fastest ingest server revisited - Check internet speed once a day only to reduce traffic usage Fixed: - Addressed some issues with showing/hiding/updating source control bar when layers are selected, deselected, or deleted - When exiting the app while the recording is in progress make sure current file recording is saved correctly - Addressed crash in IP-Camera source which prevented starting up SplitCam when an IP-Camera is exists on an active scene - Source control bar not always showing when an item is selected in the media layer bar - Partially fixed: In case audio capture device (microphone) is removed from the system SplitCam becomes unstable and needs to be restarted we've managed to prevent SplitCam hanging on enumerating audio sources after mike has been deleted but this doesn't solve the problem completely and SplitCam still needs to be restared.įreeware programs can be downloaded used free of charge and without any time limitations. Phone Camera: this is a new video source. The command Projector is available in layer's context menu. New: - Option to display/hide tip notifications in stream - Projector Window: now it is possible to open any layer in a separate window independent of other layers on the scene.
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